![]() Drop Rates are abysmal for monster based items.Crafting can be a chore and VERY VERY Repetitive.Combat can be frustrating if you don't find the right combo chains and it pigeon holes you into ideal chains instead of free-flow do as you will combat which kinda defeats the purpose of having the ability to set the skills in the chain in the first place, this is more exaggerated with some characters over others.Star Ocean has always been a budget game so my expectations are tempered to that. Story is good overall, Graphics are good, not like AAA FF16 or Tales of Arise but still solid considering PS4 Limitations (which will carry through PS5) Had it been a strict PS5/Xbox Series title than I'd expect a bit more.After coming from Scarlet Nexus and Tales this is such a welcome change, it gets tiring when your continually stopping every 5mins through a zone for a "Skit" to play out or having combat stop the skit in its track. Plenty of character interaction on-field to keep you on track from point A to B while giving you some additional insights without stopping your progress, they even continue into combat.Exploration and moving around the zone is good, you don't need to rely on fast travel, your sprint is fast enough combined with some shortcuts via the DUMA bot you get makes moving around and exploring the zones fun.It's simplified over previous titles in terms of things to track in battle, its more reactionary action orientated. ![]() Combat Can be fun, if you mix the right skills into your combo chains. ![]()
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